Jan 09, 2007
A model of (en)action to approach embodiment
Via VRoot
A model of (en)action to approach embodiment: a cornerstone for the design of virtual environments for learning
Virtual Reality Journal, Springer London, Volume 10, Number 3-4 / December, 2006, Pages 253-269.
Author: Daniel Mellet-d’Huart
This paper presents a model of (en)action from a conceptual and theoretical point of view. This model is used to provide solid bases to overcome the complexity of designing virtual environments for learning (VEL). It provides a common grounding for trans-disciplinary collaborations where embodiment can be perceived as the cornerstone of the project. Where virtual environments are concerned, both computer scientists and educationalists have to deal with the learner/user’s body; therefore the model provides tools with which to approach both human actions and learning processes within a threefold model. It is mainly based on neuroscientific research, including enaction and the neurophysiology of action.
23:05 Posted in Enactive interfaces, Virtual worlds | Permalink | Comments (0) | Tags: enactive interfaces
The comments are closed.