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Feb 22, 2010

Create10: the conference for innovative interaction design

Create10: the conference for innovative interaction design

30th June - 2nd July 2010

Edinburgh Napier University, Edinburgh UK

http://www.create-conference.org/

Jun 10, 2009

Frontiers of Interaction V

Frontiers of Interaction V 

 

Last Monday I attended Frontiers of Interaction V, where I gave a talk on Participative Ecology. The conference took place in Rome, at the wonderful Acquario Romano, Casa dell'Architettura.

 

I was really excited to be there, because I consider Frontiers the most interesting interaction design event in Italy.

 

Frontiers is organized and produced by Leandro Agrò and Matteo Penzo, who are also the founders of the Idearium community, the largest e-community on Interaction Design in Italy.

 

The format of the conference is very informal and fresh. You can meet people of all sorts, from academic researchers to superstars of interaction design, from anthropologists to futurists and young entrepreneurs, a mix of creativity and talent.

 

At the end of the meeting I felt physically exhausted but full of positive energy.

 

Here are some videos

 

(and, last but not least: Frontiers is completely free of charge, only registration is required. This is great since this makes the event accessible to young students)

 

W Frontiers!

Oct 29, 2006

IDC 2007 Interaction Design and Children Conference - Aalborg, Denmark

Via UsabilityNews 

Event Date: 6 June 2007 to 8 June 2007


The increased focus on children’s role in the design and evaluation of interactive technologies has provided several interesting research studies and results. Currently, we are aware of the fact that children are very different than adults, they are independent individuals with their own strong opinions, needs, likes, and dislikes, and they should be treated as such.

To address emerging research and development, IDC 2007 will look for papers, demonstrations, posters that may include at least one of the following broad areas: 

-  Emerging technologies for children (e.g., innovative educational simulations, online games, accessible fabrication devices, mobile communications devices, wireless embedded technologies, sensors and actuators, "smart" materials, authoring/programming tools) 

- The impact these technologies can have on children's lives (e.g., in schools, at home, in public spaces) 

- New research methods which give children a voice in the design, development, and evaluation processes (e.g., participatory design methods, usability testing, etc.)

Please refer to the call for papers.