Jul 11, 2007
Gadgets may help merge virtual reality with real life
reBlogged from networked performance
LindenLab, the company behind Second life, hopes to introduce hand-held and wearable systems that act as gateways between the real and virtual worlds. Linden Lab and other virtual worlds also are developing versions that run on existing mobile phones.
Researchers at a recent virtual worlds conference at MIT said that special eyewear, display "badges," and speakers worn about the neck will allow us to live more fully through our avatars - those idealized versions of ourselves that typically boast better proportions than the saggy originals.
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22:00 Posted in Augmented/mixed reality | Permalink | Comments (0) | Tags: mixed reality
Randomized controlled trial of virtual reality simulator training: transfer to live patients
Randomized controlled trial of virtual reality simulator training: transfer to live patients.
Am J Surg. 2007 Aug;194(2):205-11
Authors: Park J, MacRae H, Musselman LJ, Rossos P, Hamstra SJ, Wolman S, Reznick RK
BACKGROUND: New Residency Review Committee requirements in general surgery require 50 colonoscopies. Simulators have been widely suggested to help prepare residents for live clinical experience. We assessed a computer-based colonoscopy simulator for effective transfer of skills to live patients. METHODS: A randomized controlled trial included general surgery and internal medicine residents with limited endoscopic experience. Following a pretest, the treatment group (n = 12) practiced on the simulator, while controls (n = 12) received no additional training. Both groups then performed a colonoscopy on a live patient. Technical ability was evaluated by expert endoscopists using previously validated assessment instruments. RESULTS: In the live patient setting, the treatment group scored significantly higher global ratings than controls (t(22) = 1.84, P = .04). Only 2 of the 8 computer-based performance metrics correlated significantly with previously validated global ratings of performance. CONCLUSIONS: Residents trained on a colonoscopy simulator prior to their first patient-based colonoscopy performed significantly better in the clinical setting than controls, demonstrating skill transfer to live patients. The simulator's performance metrics showed limited concurrent validity, suggesting the need for further refinement.
21:54 Posted in Virtual worlds | Permalink | Comments (0) | Tags: virtual reality
MIT Media Lab: Responsive Environment Group

"Dual reality" is the concept of maintaining two worlds, one virtual and one real, that reflect, influence, and merge into each other by means of deeply embedded sensor/actuator networks. Both the real and virtual components of a dual reality are complete unto themselves, but are enriched by their mutual interaction. The Dual Reality Media Lab is an example of such a dual reality, as enabled the Plug sensor / actuator network that links our actual lab space to a virtual lab space in the Second Life online virtual world. [MOV]
21:47 Posted in Pervasive computing | Permalink | Comments (0) | Tags: interreality
Myomo e100 NeuroRobotic System
Via Medgadget
US company Myomo has announced that the e100 NeuroRobotic System, a technology designed to help in the rehabilitation process of patients by "engaging and reinforcing both neurological and motor pathways," has received FDA clearance to market.
How it Works
- Patient's brain is the controller: When a patient attempts movement during therapy, their muscles contract and electrical muscle activity signals fire
- Non-invasive sensing: An EMG sensor sits on the skin's surface to detect and continuously monitor a person's residual electrical muscle activity
- Proprietary system software: Advanced signal processing software filters and processes the user's EMG signal, and then forwards the data to a robotic device
- Proportional assistance: Portable, wearable robotics use the person's EMG signal to assist with desired movement; power assistance is customized to patient ability with Myomo's real-time adjustable control unit.

Product page: Myomo e100 NeuroRobotic System ...
21:36 Posted in AI & robotics, Cybertherapy | Permalink | Comments (0) | Tags: cybertherapy
Using a Robot to Teach Human Social Skills
Via KurzweilAI
A humanoid robot designed to teach autistic children social skills has begun testing in British schools. Known as KASPAR (Kinesics and Synchronisation in Personal Assistant Robotics), the $4.33 million bot smiles, simulates surprise and sadness
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21:26 Posted in AI & robotics, Cybertherapy | Permalink | Comments (0) | Tags: artificial intelligence, robotics, cybertherapy




