Mar 09, 2014
Shugo Tokumaru "Katachi"
14:29 Posted in Creativity and computers, Cyberart | Permalink | Comments (0)
By continuing your visit to this site, you accept the use of cookies. These ensure the smooth running of our services. Learn more.
 
  Convergence
  Convergence E-minds
  E-minds Games and culture
  Games and culture Games for Health Journal
  Games for Health Journal IEEE Pervasive Computing
  IEEE Pervasive Computing IEEE Transactions on Neural Systems and Rehabilitation Engineering
  IEEE Transactions on Neural Systems and Rehabilitation Engineering International Journal of Web Based Communities
  International Journal of Web Based Communities Journal of Medical Internet Research
  Journal of Medical Internet Research Journal of Mobile Technology in Medicine
  Journal of Mobile Technology in Medicine Journal of Neural Engineering
  Journal of Neural Engineering Journal of NeuroEngineering and Rehabilitation
  Journal of NeuroEngineering and Rehabilitation Systemic Practice and Action Research
  Systemic Practice and Action Research« Virtual reality for the assessment of frontotemporal dementia, a feasibility study | HomePage | The effects of augmented visual feedback during balance training in Parkinson's disease - trial protocol »
14:29 Posted in Creativity and computers, Cyberart | Permalink | Comments (0)
The comments are closed.