By continuing your visit to this site, you accept the use of cookies. These ensure the smooth running of our services. Learn more.

Dec 29, 2006


Today the International Association of Virtual Reality Technologies has announced the creation of NeuroNet, defined as “a first generation network created specifically for the transmission of real-time, virtual reality (VR) and gaming data"

From the press release:

The network, called the Neuronet, will evolve into the world's first public network capable of meeting the data transmission requirements of emerging cinematic and immersive VR technologies. The Neuronet will be separate and distinct from the Internet and will be used for everything from gaming to entertainment to 'v-business', or virtual business.

The massive overcapacity of fiber optic cable left over from the dot-com era makes the new network feasible with minimal investment. Much of the infrastructure and programming utilized to facilitate the Neuronet will be outsourced to telecommunications and virtual reality innovators, but a private sector monopoly on the Neuronet itself will not serve the greater good of the global community. Competing networks have the potential to destabilize evolving virtual worlds and potentially compromise consumer safety. To that end, IAVRT was formed as an international not-for-profit organization that will, through its members, govern the Neuronet, foster its growth and guard its integrity. 

Sounds cool... I'll keep an eye on it

The comments are closed.