Ok

By continuing your visit to this site, you accept the use of cookies. These ensure the smooth running of our services. Learn more.

Oct 15, 2006

Tangible Play Workshop @ the 2007 Intelligent User Interfaces Conference

Via UsabilityNews

Event Date: 28 January 2007 to 28 January 2007
Tangible Play: Research and Design for Tangible and Tabletop Games is a workshop at the 2007 Intelligent User Interfaces Conference taking place from January 28-31, Honolulu, Hawaii, USA.

DATES:
[ Nov 20, 2006 ] - Submission deadline for position papers (in camera-ready form)
[ Dec 11, 2006 ] - Author notification date
[ Jan 28, 2007 ] - Date of Tangible Play @ IUI 2007

WORKSHOP AND SUBMISSION INFORMATION:
The workshop aims to bring together researchers and practitioners working on subjects related to digital games with tangible interaction. We would like to involve participants with backgrounds in academia as well as industry, from diverse fields such as HCI, computer science, edutainment, interaction design and game design. Some of the topics we plan to address during the workshop are: different tangible interaction styles, designing for specific game types, and the advantages and disadvantages of different sensing and object tracking technologies.

This one-day workshop will consist of a morning and afternoon session. The morning session will include an introduction and position paper presentations by workshop participants. The afternoon session will be an informal and interactive discussion in break-out groups on the following subtopics: tangible interaction, game design, sensing technologies, evaluation, marketability and collaboration. We will also have a guest speaker from Philips Research, who will give a special presentation on the Entertaible from an industry perspective.

Interested participants are invited to submit a 4-page position paper using the ACM-template, which can be found on the website indicated below. Papers may address any topic related to tangible or digital tabletop gaming, from game case studies, to research on sensing technologies, theoretical overviews, or the design of tangible objects for game interaction. The organizers will try to create a diverse mix of participants from academia as well as industry and from different backgrounds and fields.

* Please submit position papers to: Elise van den Hoven, e.v.d.hoven@tue.nl

For more information, please contact the organizers:

Elise van den Hoven (e.v.d.hoven@tue.nl) Eindhoven University of Technology, Eindhoven, The Netherlands

Ali Mazalek (mazalek@gatech.edu) Georgia Institute of Technology, Atlanta GA, USA

The comments are closed.