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Dec 22, 2005

Ambx full-reality system

Via Pasta and Vinegar

 

amBX is a Philips project for a system that should provide gamers with a full ‘sensory surround experience’ allowing them to use light, colour, sound, heat and even airflow in the real world during gameplay.

A light year leap in ambient experience – to the world of computer gaming, spotlighting a technology that will revolutionize the game play experience and extend the gaming world out of the screen and into the real world.

Due for release in May 2006 and coming from the Surrey-based Philips amBX Group, amBX is a step towards a full ‘sensory surround experience’ and enabled games will provide gamers with the ability to use light, colour, sound, heat and even airflow in the real world during gameplay.

Imagine the room of the future, where all electronic devices are amBX-enabled. The treacherous road to Saigon will turn your room jungle green, swimming with dolphins will splash it deep blue, ‘Halo’ jumps will turn your fans on full, lightning storms will strobe your white lighting, and attack ships on fire off the shoulder of Orion will blast on your heaters.

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