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May 31, 2010

Plug the damn hole!

00:00 | Permalink | Comments (0) | Tags: oil disaster

May 18, 2010

Harvest

Harvest (2009) is a new art piece for the new instrument terrafon, traditional ensemble and cropland - by Olle Cornéer and Martin Lübcke.

In the first performance Alunda Church Choir, conducted by Cantor Jan Hällgren, played the soil of northern Uppland (in Sweden) on terrafon. Terrafon is a large agricultural version of the horn gramophone, amplifying the sounds in the track it ploughs.

Watch the performance here:
http://vimeo.com/5075042

Read more here:
http://corneerlubcke.com/

Download some other pics here:
http://ollecorneer.com/art/harvest/

16:04 Posted in Cyberart | Permalink | Comments (0) | Tags: cyberart, harvest, terrafon

May 14, 2010

2010 Games for Health Conference

From the conference's press release

The Games for Health Project announced the sixth annual Games for Health Conference, to be held at the Hyatt Harborside Hotel from May 25 to 27.

Held in partnership with the Robert Wood Johnson Foundation’s (RWJF) Pioneer Portfolio, the conference focuses on supporting ideas that may lead to breakthroughs in the future of health and health care. The Pioneer Portfolio has funded the Games for Health Project and this conference since 2004, to serve as a catalyst connecting diverse professional groups and creating opportunities to develop innovative solutions that help people live healthier lives and get the care they need.

“The Games for Health Conference joins leaders in health care and game development to initiate compelling new ideas and solutions,” said Ben Sawyer, founder of the Games for Health Project. “Attendees can expect an interactive and dynamic conference platform with valuable content, networking opportunities and community-led tracks.”

“This annual conference has become the premier event attracting the top minds in game development and health care,” said Paul Tarini, M.A., RWJF senior program officer and team director for the Pioneer Portfolio. “Games can effectively motivate people to adopt healthier behaviors, empower patients to better manage their health, and raise medical training and skill development to new levels.”

Conference Overview

The three-day conference will offer over 55 sessions featuring 100 speakers covering a wide range of topics such as exergaming, cognitive and emotional health, simulation and learning, virtual worlds and more. Sessions include a discussion about dreams and video game play with Jayne Gackenbach of Grand MacEwan University; a panel about the effect games can have on global health such as flu epidemics; and a presentation by Yale School of Medicine’s Dr. Lynn Sullivan on a National Institute of Health-funded project for HIV Prevention in At-Risk Adolescents.

The conference will also feature a game demo room as well as an outdoor game pavilion.

For more information visit the conference's website