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Nov 22, 2008

Minority Report Interface - G-Speak

this gestural-controlled display by G-Speak is the closest to Minority Report I have seen so far. The system consists of a DLP projector and is equipped with special gloves that incorporate reflective markers

take a look at this impressive video

Electronically enhanced sewing machine

Via Info Aesthetics

sound_sewing_machine.jpg

An electronically enhanced sewing machine [soundsbutter.com], able to represent sound through the height of the stitches it creates. The resulting stitch pattern thus becomes visually similar to an equalizer timeline. Unfortunately, currently a non-working prototype only.

Motor Representations and Practice Affect Brain Systems Underlying Imagery: An fMRI Study

Motor Representations and Practice Affect Brain Systems Underlying Imagery: An fMRI Study of Internal Imagery in Novices and Active High Jumpers.

Open Neuroimag J. 2008;2:5-13

Authors: Olsson CJ, Jonsson B, Larsson A, Nyberg L

This study used functional magnetic resonance imaging (fMRI) to investigate differences in brain activity between one group of active high jumpers and one group of high jumping novices (controls) when performing motor imagery of a high jump. It was also investigated how internal imagery training affects neural activity. The results showed that active high jumpers primarily activated motor areas, e.g. pre-motor cortex and cerebellum. Novices activated visual areas, e.g. superior occipital cortex. Imagery training resulted in a reduction of activity in parietal cortex. These results indicate that in order to use an internal perspective during motor imagery of a complex skill, one must have well established motor representations of the skill which then translates into a motor/internal pattern of brain activity. If not, an external perspective will be used and the corresponding brain activation will be a visual/external pattern. Moreover, the findings imply that imagery training reduces the activity in parietal cortex suggesting that imagery is performed more automatic and results in a more efficient motor representation more easily accessed during motor performance.