Apr 06, 2017
Crowdsourcing VR research

If 2016 has been a golden year for virtual reality, there is reason to believe that the coming year may be even better. According to a recent market forecast by International Data Corporation (IDC) , worldwide revenues for the augmented reality and virtual reality market are projected to grow from $5.2 billion in 2016 to more than $162 billion in 2020. With virtual reality becoming a mass product, it becomes crucial to understand its psychological effects on users. Over the last decade, a growing body of research has been addressing the positive and negative implications of...