Use of Virtual Reality to Improve Upper-Extremity Control in Children With Cerebral Palsy: A Single-Subject Design. Phys Ther. 2007 Sep 25; Authors: Chen YP, Kang LJ, Chuang TY, Doong JL, Lee SJ, Tsai MW, Jeng SF, Sung WH BACKGROUND AND PURPOSE:/b> Virtual reality (VR) creates an exercise environment in which the intensity of practice and positive feedback can be systematically manipulated in various contexts. The purpose of this study was to investigate the training effects of a VR intervention on reaching behaviors in children with cerebral palsy (CP). Participants Four...
Archives > 2007-09
Therapeutic potential of computer to cerebral cortex implantable devices. Acta Neurochir Suppl. 2007;97(Pt 2):529-35 Authors: Warwick K, Gasson MN, Spiers AJ In this article, an overview of some of the latest developments in the field of cerebral cortex to computer interfacing (CCCI) is given. This is posed in the more general context of Brain-Computer Interfaces in order to assess...
Sep 27, 2007
Concrete Dialogues
Sep 25, 2007